Bear shaman Totem

Bear Shaman's Totems, Feats, Manifestations, and Aspects References

 

 

 

      

I made this reference list for myself when planning out feats, and I thought it might be useful to others.

The bear shaman has several buff types. We have claw totems, spirit totems, manifestations, and, if you spend feat points to get them, we also have aspects. You can only have one buff of each type active at a time, and I made myself this list because I wanted to get a clear reference for which buffs fell into each category.

Personally I find it's important to be familiar with these categories. Before you decide you want to spend your feat points to get a new totem, it's good to know which totem you'll have to give up to use the new one. For example if you take the venom totem feat you won't be able to use it unless you give up the feral totem (because they're both spirit totems).

Edited to add: It should be noted that bear shamans have other buffs not on this list. For example, spirit of the bear, which is our HP buff. However it doesn't belong to any of the categories of buffs of which you can only have one type at a time. You can always have spirit of the bear up, and it doesn't conflict with anything, whereas with the buffs on this list, you can only have one of each type up at any given time. This isn't intended to be a full list of our buffs, but rather a way to organize the buff spells which are limited to one per type.

I hope this is helpful for people.


CLAW TOTEMS
(All last for one hour)

Claws of Stone
Level 10/40/55/70
Grants a small protection against physical attacks which has a chance of cursing the target. Anyone attacking a cursed target has an increased ability of withstanding attacks. Only one claw totem may be active at any time.

***Claws of the Reaper***
FEAT - Wrath tree
Max Ranks 5
Must spend 20 points in tree to access.
Must be level 40 to take this feat. No higher level version.
When cast, the bear shaman's strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest's own attacks. Empowers the shaman, increasing the damage they inflict and their attacks have a chance of inflicting a slashing wound that lingers for a short time. This effect can be applied 3 times. Only one Claw Totem may be active at any time.

***Claws of Life***
FEAT - Spirits tree
Max Ranks 5
Must spend 30 points in tree to access.
Must be level 50 to take this feat. No higher level version.
This spell increases the shaman's life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. Increases natural health regeneration. Attacks by the caster have a chance of cursing the target. This curse has a chance of placing a minor secondary healing effect on the target's attacker. Only one Claw Totem may be active at any time.

Claws of Corruption
Level 55/70
The bear shaman's melee attacks do additional poison and unholy damage and also have a chance of cursing the target. Anyone attacking a cursed victim does extra unholy and poison damage and anyone attacking with Corrupted Claws does additional damage. Only one Claw Totem may be active at any time.



SPIRIT TOTEMS
(All last for one hour)

Feral
Level 17/30/45/60/75
With a roar the Bear Shaman increases their normal life regeneration rate. Attacks against them have a chance of increasing their resistance to physical attacks and the damage done by their melee attacks. Only one spirit totem may be active at any time.

***Venom***
FEAT - Spirits tree
Max Ranks 3
Must spend 15 points in tree to access.
Must be level 25 to take this feat. No higher level version.
Grants a spell that increases their resistance to poison and empowers the bear shaman with the ability to poison foes with their mighty blows. Increases shaman's resistance to poison and their attacks have a chance of poisoning their foes, damaging them for a short time. This effect can be applied 3 times. Only one Spirit Totem may be active at any time.

Stone
Level 45/60/75
This power grants small protection against physical attacks but slows movement speed. Attacks against the bear shaman also have a chance of triggering a burst of stone fragments, dealing instant piercing damage to all enemies nearby. Only one Spirit Totem can be in affect at any time.

Profane
Level 60/75
Grants increased resistance to unholy damage and a damage shield. Attacks against the bear shaman have a chance of giving them an unholy damage on their attacks (although this also causes them to take more damage from holy attacks). Only one Spirit Totem may be active at any time.



MANIFESTATIONS

***Rabies***
FEAT - Spirits tree
Max Rank 1
Must spend 20 points in tree to access.
Must be level 30 to take this feat. No higher level version but can improve with talents.
Continuously pulses a cloud of poison that inflicts damage to all enemies in the area. Inflicts lingering poison damage upon all nearby enemies. Only one Manifestation may be active at any time.

***Regrowth***
FEAT - Spirits tree
Max Ranks 3
Must spent 25 points in tree to access.
Must be level 40 to take this feat. No higher level version.
Continuously heals all friendly targets nearby the bear shaman. The shaman manifests the mighty bear's unmatched physical power, continuously pulsing a mild healing effect on all allies in the area. Only one Manifestation may be active at any time.

Enfeeble
Level 50/70
The bear shaman continuously suppresses the spells and special abilities of enemies nearby, lowering the caster level and making them less powerful. Only one manifestation can be running at any time.

Hostile Territory
Level 65/80
The bear shaman emanates a curse that causes nearby enemies to take more damage from physical attacks. The bear's hostility towards any that impinge upon its territory is well known. Only one manifestation can be in effect at any time.


ASPECTS

Aspects are a stance-like click on, click off buff with no maintenance cost, and a 5s cooldown to activate/deactivate. Adds to natural (i.e. in and out of combat) health, mana, and stamina regen.

Untamed Regeneration
FEAT - Wrath tree
Max Ranks 5
Must spend 10 points in tree to access.
Must be level 20 to take this feat.
Adds to natural (i.e. in and out of combat) health, mana, and stamina regen. 10% increased damage taken when activated.

Skulk
FEAT - Wrath tree
Max Ranks 2
Must spend 10 points in tree to access.
Must be level 20 to take this feat.
Decreases hit points but lowers your aggro.

Blood Fever
FEAT - Spirits tree
Max Ranks 5
Must spend 10 points in tree to access.
Must be level 20 to take this feat.
Applies a damage bonus (20% at rank 5, presumably 4/8/12/16/20% progression) which increase with ranks and a 50% healing penalty.
 

 

 

 

 

 

 

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