For the most part things are going to be pretty straight forward
for the Tortage phase of the game (up to level 20ish). It seems they
did a bit more tuning with some of the quests so they're not quite
so difficult as they were in previous incarnations, which is nice.
The most mobs the Demonologist should encounter at once at the lower
levels will be 2, so it's fairly simple to cast Storm Chains to root
one and then DD the second down. Keep in mind that the demon is
going to attack the first mob you cast a hostile spell on if you
have it set to 'assist', so it can increase the chance of Storm
Chains breaking early, though for the most part it holds fairly well
in PvE when you use it on even-con non-boss mobs.
The other thing to keep in mind with Storm Chains is that your
target can't turn around while rooted. This is of particular use vs.
casters or ranged attackers so long as you're somewhere behind / to
the side of their attack or casting cone when your root hits.
Otherwise it's not a bad idea to get used to how dodging and active
blocking work at the lower levels...
The Demonologist can dodge in basically any movement direction by
double tapping the directional key as long as you're in 'combat'
stance. Dodging backwards in particular is a good thing to get used
to doing since it can cause melee swings to miss and gives you a few
second 'Evade' buff. You'll really start to notice a difference
later on since combos will take 3+ swings to execute, so a well
timed dodge will cause the combo to fail.
Health potions are a good thing to keep on your hotbar as well. I
rarely needed them at earlier levels, but once you get Pact with Set
at level 20 the heal over time effect will basically counter the
self-damaging component of PwS. The spell is still somewhat
situational, but it works wonders vs. boss mobs to help burn them
down quickly. If you plan on doing any PvP at all, the health
potions are a must either way since we are indeed quite squishy,
even with a lot of feat points dumped into the general Mage tree.
At lower levels, the Demonologist will be good to go in terms of
survivability in PvE without a single point spent in the general
Mage feat tree. From my experience though, that changes dramatically
once you hit the mid 30s or so. It's honestly like a night / day
difference between investing in the general tree or not, which gets
even more apparent if you plan on dong any PvP at all.
That eases off a bit again later on since we'll have more CC options
available, more points to invest in Havoc or Conflag. (increasing
overall dps) and then Spellweaving which can give us a nice +dps
boost (which, combined with Pact with Set will see our dps hit some
impressive numbers). Basically at that point we can burn targets
down much more quickly, so we don't need quite as much defense since
fights shouldn't last nearly as long as they will at mid-level
- Always keep a heal potion ready.
- Make sure you're fully armored/clothed. (I know we all want to see
those M rated body parts, but we're talking about surviving here!)
- Have all of your buffs active (especially Protection of Set).
- Make smart use of your root.
- If you're getting swarmed and you have room, just run! Guys will
stop following you after a few seconds.
- If you root one guy and run right away, the guys that chase you (BAFs)
immediately will eventually drop off, leaving only the rooted enemy
for you to fight. I used this tactic numerous times when there were
4-5 mobs clustered.